World Builder
Place settlements, regions, and dungeon nodes across the island of the Reach. The overworld map that ties every dungeon together.
Open the builderDungeon Creator
Generate and hand-author grid dungeons — rooms, corridors, traps, chests, encounters — then export JSON for Unity. Structure, Cavern, Mine, and Labyrinth modes.
Open the creatorItem Forge
Define weapons, armor, artifacts, and the jewels of the Obsidian Crown — the loot the dungeons' "random item" flags resolve against.
Open the forgeBestiary
Author the creatures of the Reach — stats, groups, and the rosters that random encounters and set-piece fights draw from.
Open the bestiaryThe Workings
Author spells and magic — mana costs, effects, schools, and which of the twelve classes learn them and when. The casting system the party fights and survives with.
Open the workingsCharacters
Author the people of the Reach — joinable companions, trainers, shopkeepers, and quest-givers. Stats, what they teach or sell, and the hooks the world hangs on.
Open characters